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Devlog
Submission to University of Waikato – Game Design End-of-Trimester Jam 2026
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Devlog
Devlog 6 | Scope Creep
June 17, 2026
by
JAYX3A
When I began this project I assumed that this would be simple and for the most part has been. But as I kept working more and more on this project I kept having more and more ideas that I wanted to add...
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Devlog 5 | Level Design
June 16, 2026
by
JAYX3A
Almost every level in the game has been created and decorated to match the purpose of the room. While adding details to rooms I tried to also imagine when and how the room is to be used in the story,...
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Dev Log 4 | Further story development
June 14, 2026
by
JAYX3A
The entire first act has been implemented into the game, with the second act being added now. In the first act in is for the most part a linear experience until the very end where the player can make...
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Dev Log 3 | Level Creation
June 13, 2026
by
JAYX3A
I have made almost every level for the game, when creating each level or room I wanted there to be purpose for it to be there in terms of realism and story. There should be something in each room whet...
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Devlog 2 | Design & Story
May 24, 2026
by
JAYX3A
With the game having a early NES style to it I have been looking for assets that can fit the style. I have been finding assets and music online to use for my project, all of them will be under creativ...
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Devlog 1 | Ideation & Research
May 19, 2026
by
JAYX3A
Before even making the game I have come up with some ideas and did research to help guide me through the process of making a enjoyable game. The game will be run on RPGMaker MV with little to no plugi...
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